About This GameThis is a smart, honest and deep hardcore game. A true intellectual challenge. I just got tired of cartoon casual card battlers, pay-to-win games, random focused game mechanics, timers, energy bars, speed-ups and other free-to-play crap. Together with my friend, various CG artists and game enthusiasts from all over the world we’ve made a game free of this annoying stuff. Play how you want and as much as you want.It’s originalRips of MTG and Hearthstone made by studios with huge marketing budgets have filled the market. Piece of cake: popular franchise + successful mechanics + $ = $$$. We’ve made an original title. We realize that it's a huge risk. I’m sure the question: “Damn, what’s just happened?” - will be a pretty popular thought. Skillful in another game? Forget your experience. It's not a rip. Mechanics are original but very logical. Don’t hurry. Read, examine, experiment. Enjoy discovering the layers of the game. We have almost forgotten this feeling.It’s honest. No pay-to-winThere are no paid advantages in PvP. Don’t wait for compromises or casual stuff. PvP is extremely intense. One mistake may cost you the victory. You can win or lose in a minute. Everything depends on your strategy. It’s a true fight of intellects. After the first 20 battles you will respect that guy on the top with 3000+ wins. I don’t know how he’s made it. Especially with the cards he had.The AI is uniqueThere is a lot of PvE content in the game. Feeling so powerful after victory in Elven Fist mission? Try challenges, limited time events, side quests and daily quests. You always have a possibility to grow. The AI is brilliant. He does not know your cards, so no cheating. He used to be so good that we had to make him dumber because he ruined the server. Still don’t wait for favors from him. He’s not as creative as you but he knows how all the cards work. Wanna a core fight? Only 20% can finish the story.It’s finely balancedNo strongest race, strongest card or warlord. The balance is perfect. There are no imba decks. You can suddenly lose from a weak bot. Though I hate random there is a luck factor in the game. Why? Because it’s a great balancing tool. It gives a chance to win like in real life. But fortune favors the prepared. Choose from the 300+ card pool, 18 warlords (with 3 skills each) and get ready for any surprise.It’s really variableRace tactics are different. Warlords are different. Some of the cards are pretty complicated. Use them as a scalpel not as a hammer. Gonna play as an assassin? Don’t pick up the dwarves, they are heavy, slow and prefer fortification. Your choice is the elves. Like meaty heavy rush? Don’t pick up the undead. They are controllers, have powerful spells. But ghosts and skeletons do not have a lot of health and it’s logical. Your choice is the orcs. Or mix them with other cards. A deadly stab in the opponent’s back by an elven assassin is a good start for the orcish rush.Now it’s role playing through strategy. You are your army. To me, role playing is not about spreading experience points or choosing who to sleep with virtually. It is your own unique battle style. The game gives you enough content for that. You can play as a mage or a warrior, an assassin or a tank, a necromancer or a paladin and more. To improve social interaction we’re already working on a huge update with clans, a global map with POI and a non-linear campaign. We need your support, guys, to make the game live on Steam. So what is Clash of Cards about? It’s about how intelligence wins. How intelligence gives us a chance to win the hardest battles. Who asked for a hardcore and honest old-school collectible card game? Here it is. Sincerely, Daizor b4d347fde0
English
thumbs down at full price, but on sale for 5$ I guess so. it's extremely confusing and plays really weird compared to a typical CCG. you have no control over order or anything like that, everything auto attacks what is in front. if a until does 50 dmg you just put a 1hp card that is immune to type of dmg in front and it can never attack. it's weird, not bad, but just very different and it takes some getting use to. my biggest issue is that you seem to not have all the cards like they are advertising. i can only see one deck with no way of making another no matter how many times i click the symbol to make a new deck. Lilith and her questions:
. How to beat this deck? o_0: Is it an ultima deck? This is the deck of the top player. This deck is honest (no cheats). The base is mythic cards + vampires + Damballa's Shrine (to control the foes). I would suggest Sekir (vampire slayer) + Unchained Colossus (mythic slayer).. Massive spell rebalance!: 26 spells were rebalanced! The rest will be finished with the next update. I have not finished checking the descriptions but it seems they are ok :) The art could differ, I will correct this soon. The most important thing is that a lot of spells and potions have PERMANENT effects on a card. For instance, once you increase it damage - it will stay increased until the end of the battle. The next step ammunition cards (finally) :) If you find any issues with rebalanced cards please leave me a report! I will correct it asap. PS: Grim Reaper now can be killed by Konung-Az or Silencer. Retired Fierntbrannt buffs only gunners. PPS: The full list of rebalanced cards:
I have a made a lot of changes in the game. The first is the most important: a player will receive 13 cards in the first dealing. This change is based on your feedback and I like the result much. The second: I have changed the reward in Duels. Now you can get mythic cards there. Note that mythic cards have no race and can be used in any deck. The third: I have not finished it yet but it will be available on Sunday. I have changed the Sunday challenge. The Gold Rush will bring you a lot of gold now :) The fourth: I have rebalanced the undead. Necromancers and skeleton have strong synergy now. Also, I am working on vampires and ghosts. In a couple of days, I will finish it. Thank you all for your suggestion and ideas! PS: You see an upcoming new ghost on the picture :). Zoultash UPDATED: Woodcarver combo: I have tuned the second Zoultash skill to make him more playable. Now the Woodcarver build works perfectly :) I am working on two additional totem poles, so, when they come in the game Woodcarver combo will be very dangerous for an unprepared opponent.. UPCOMING - Wood Eloa: This rare beauty is not a powerful healer only. It has the immunity to magical and range attacks and gives the immunity to melee attacks to all the allied elves. Also, abilities of some other elves will be changed to tune up the balance. . Side quests make the game a little bit non-linear!: I have found that almost 100% of players kills Dragon Hunter. Why? If you kill him nobody will slay the dragon and he will attack you!. It's not necessary to kill him to go further :) The side quests may have far-reaching consequences. Sometimes you will get it after the 4 or even 5 missions. Side quests are not a random or formal mission. Consequences depend on your action and may vary depending on your deck, active warlord and so on. I keep adding new sides quests in the game. Don't forget that you can use Amnesia button to start the campaign from the very beginning ;)
Try to seize me full crack [portable edition]
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